Collisions

class Varwin.Collisions

Базовые классы: object

Реализует логику столкновения объектов.

static AddCollisionStartHandler(handler: Callable[[Object, Object], CoroutineType]) None
static AddCollisionStartHandler(first: Object, second: Object, handler: Callable[[Object, Object], CoroutineType]) None
static AddCollisionStartHandler(first: Object, second: List[Object], handler: Callable[[Object, Object], CoroutineType]) None
static AddCollisionStartHandler(first: List[Object], second: Object, handler: Callable[[Object, Object], CoroutineType]) None
static AddCollisionStartHandler(first: List[Object], second: List[Object], handler: Callable[[Object, Object], CoroutineType]) None
static AddCollisionEndHandler(handler: Callable[[Object, Object], CoroutineType]) None
static AddCollisionEndHandler(first: Object, second: Object, handler: Callable[[Object, Object], CoroutineType]) None
static AddCollisionEndHandler(first: Object, second: List[Object], handler: Callable[[Object, Object], CoroutineType]) None
static AddCollisionEndHandler(first: List[Object], second: Object, handler: Callable[[Object, Object], CoroutineType]) None
static AddCollisionEndHandler(first: List[Object], second: List[Object], handler: Callable[[Object, Object], CoroutineType]) None