Collisions
- class Varwin.Collisions
Базовые классы:
objectРеализует логику столкновения объектов.
- static AddCollisionStartHandler(handler: Callable[[Object, Object], CoroutineType]) None
- static AddCollisionStartHandler(first: Object, second: Object, handler: Callable[[Object, Object], CoroutineType]) None
- static AddCollisionStartHandler(first: Object, second: List[Object], handler: Callable[[Object, Object], CoroutineType]) None
- static AddCollisionStartHandler(first: List[Object], second: Object, handler: Callable[[Object, Object], CoroutineType]) None
- static AddCollisionStartHandler(first: List[Object], second: List[Object], handler: Callable[[Object, Object], CoroutineType]) None
- static AddCollisionEndHandler(handler: Callable[[Object, Object], CoroutineType]) None
- static AddCollisionEndHandler(first: Object, second: Object, handler: Callable[[Object, Object], CoroutineType]) None
- static AddCollisionEndHandler(first: Object, second: List[Object], handler: Callable[[Object, Object], CoroutineType]) None
- static AddCollisionEndHandler(first: List[Object], second: Object, handler: Callable[[Object, Object], CoroutineType]) None
- static AddCollisionEndHandler(first: List[Object], second: List[Object], handler: Callable[[Object, Object], CoroutineType]) None