Objects
- class Varwin.Objects
Bases:
objectProvides the ability to work with scene objects.
- static GetAll() List[Object]
Returns all objects in the scene.
Example:
result = Varwin.Objects.GetAll()
- T = ~T
- static GetObjectsOfType(type: Type[T]) List[T]
Returns all scene objects of the specified type.
Example:
result = Varwin.Objects.GetObjectsOfType(PlayerWrapper)